A GUIDE TO

DRAGONLORDS OF DUMNONIA

(Revised 10/3/05)

DRAGONLORDS OF DUMNONIA IS A GROUP OF AMATEUR, NOT-FOR-PROFIT FAN ORGANIZATIONS, INTENDED SOLELY FOR THE ENJOYMENT OF THEIR MEMBERS. IT IS NOT INTENDED TO INFRINGE IN ANY WAY UPON THE RIGHTS HELD BY L.A. MALCOR.

BASED ON THE CENTURIA SERIES (SHASHTAH DRAGONHEART, DRAGONRIDER OF DUMNONIA, DRAGONLORD OF DUMNONIA, DRAGONKING OF DUMNONIA AND OTHER WORKS), COPYRIGHTED BY L.A. MALCOR 1994/1995.

WELCOME TO

DRAGONLORDS OF DUMNONIA!

Shashtah and Tphah

Shashtah Astride Tphah

by

L.A. Malcor

Greetings, fellow fantasy enthusiasts! And a hearty welcome to Dragonlords of Dumnonia!

Whether or not you've decided to join us fantasy-loving folk just yet, this guide is designed to fill you in on the details of our imaginary playground. We hope we've made everything as clear as possible, but if you have any questions about the Guide (or if you spot a glitch!), please, contact the Dragonking (Legend@malcor.com). We're here to serve!

The main purposes behind these clubs are two fold. First and foremost, members are here to have a good time. Second, is to tell fantasy stories through role-playing/improvisation, artwork, and good, old fashioned writing. The Dragonlords clubs, called "Base Camps," are a combination of fan clubs, Role-Playing (RPing) groups and writing forums for people who are interested in fantasy literature. Sound like something you'd enjoy? Then keep reading!

BECOMING A MEMBER

What's your dream? Ever imagined flying through the air on your very own Dragon? Fancied yourself a noble knight or an elven warrior? Maybe being a priest or a druid appeals to you? Any would-be weavers or caravaneers out there? Don't forget the others who make running any Dragonlord's base camp possible: camp aides, healers, supply personnel and cooks! Anything goes (almost <g>)! All you have to do to join a Dragonlord's base camp is fill out the persona sheet in the Persona Pak (available from Dragonlord Krin at Legend@malcor.com) and e-mail it to the Board of Directors (BOD) of your chosen base camp for approval. (Only one base camp is authorized at the moment, but more will be added as time goes by.)

Because of the adult nature of the scenario (a War between Good and Evil), the harsh nature of some Middle Eastern- and medieval-style laws that are portrayed in several of the cultures, and the sexual aspect of the worship of the fertility goddess, one of the primary religions in this fantasy universe, the clubs have voluntarily given themselves an R rating. By submitting a persona sheet for approval, you are certifying that you are at least eighteen (18) years of age. If you are under eighteen, you need to file two signed copies of the Permission Letter with L.A. Malcor before your membership application can be approved by your chosen base camp.

I Am A Proud Member Of:
The Official Phenomenal Women Of The Web Seal
Phenomenal Women Of The Web
 
  The Official Seal Of The Phenomenal Women Of The Web - Against Domestic Violence

Dumnonia has undergone some massive changes in its recent history, which have caused the Dragonking to found several new centuries of Dragonriders. This means that several "status" positions are available, if you're interested. Personae who hold "ranks" require their creators to perform a few extra duties for the base camp that will be described shortly. Also, there are lots of "low maintenance" personae that don't require you to do anything more than have a good time.

As soon as you receive your notice of approval, that's it. You're in!

A QUICK OVERVIEW OF DRAGONLORDS OF DUMNONIA

Dragonlords of Dumnonia is based on yet-to-be-published books by L.A. Malcor. These books are available, with certain restrictions, to approved members of the clubs. (If you are a publisher and want to take a look at the books, you don't have to join <g>. Simply contact L.A. Malcor at Legend@malcor.com with your address, and she'll be happy to send you copies of her work for review.) You will be able to enjoy club activities even if you don't read the books, but you'll have a better feel for the Centuria universe if you do. Club activities consist mainly of RP sessions (to have fun as well as to sharpen improvisational writing skills and to provide authors with "story fodder") and producing fanzines.

The fan clubs are organized as Dragonlord base camps in the pseudo-Arabic land of Dumnonia. These base camps exist on an alternate timeline from that of the books, to keep them legally separated from L.A. Malcor's world. On the Dragonlords timeline, Lord Criton and his wife, Elven Princess Adrial, were raised from the dead by the White Wolf. The happy couple lives in a magical palace in the clouds, traveling wherever the winds carry them.

We began play in the Fast of Sorrow in the first year of the reign of Shashtah Dragonheart. Technology is at a medieval level. Magic is plentiful, but it doesn't always work the way people expect it to. The League of the Nations--Daethia, Dumnonia, Rashtar, the Krills, the Galantites, the Elves, and all the fanciful beings who are ruled by Sintar, King of the Forest--is holding its own against the forces of the Dark One. The allies who look to the Lord of Light, however, keep managing to win battles while losing the War. Internal personal conflicts, prejudices, and dozens of other factors keep threatening to tear the allied forces apart.

Shashtah Dragonking

"Shashtah Dragonking"
by
L.A. Malcor

Dumnonia, unified in part out of the necessities imposed on the desert dwellers by their hostile landscape, is doing slightly better than its allies. Ruled by a much-loved Prophet-King, Shashtah, Dumnonia is essentially one large air force, complete with ground crews. The troops are broken up into "centuries," one hundred Bonded Pairs (Dragon and Rider) under each Dragonlord.

Each fan club consists of one Main Base Camp and two Adjunct Base Camps. These camps are currently chartered only for Dumnonia and only with Dumnonian Bronze Dragons, although Rashtarian base camps with mutant dragons and satellite Dumnonian base camps on the Other Continent may be allowed as clubs at some later date. This only affects the fictional location for the club. You are perfectly welcome to have a character who lives anywhere on Centuria. Simply keep in mind, though, that if your character lives outside the base camp you may be limited as to how many RP sessions it's possible for your persona to attend.

The Main Base Camp provides the designation for the club. The century that serves there is named after the current Dragonlord. The only club with a valid charter at the moment is Ryanon's Base Camp. Dragonlords generally assume their commands through something called a "Challenge Fight." No Challenge Fights are allowed in the Main Base Camp without the express permission of the reigning Dragonlord and approval from that Camp's BOD. The two Adjunct Camps are a different story. Challenge Fights may take place in those base camps as the need arises.

A variety of materials are available to help orient you to our world. You will find copies of some of these on this website. You may obtain ASCII copies of website information as well as additional material from the BOD of the base camp that you choose to join. One item in particular that you'll want to take a look at is the Centuria Gazetteer--a list of all the places on Centuria.

Shashtah and Kashon

"Shashtah and Kashon
by
L.A. Malcor

As you join play, life in Dumnonia has been going through a series of upheavals. Shashtah Dragonheart has recently taken over the kingship from an extremely traditional monarch. Raised in a caravan by a dragonless warrior, Shashtah became a desert raider, eventually completing his Dragonquest, which earned him the right to Bond with a Dumnonian Bronze. He Bonded with the eldest Dragon on the Council of Ancients, Tkai, but he chose to carry out missions for several deities rather than undergo the traditional Training that all Dumnonian Dragonriders are supposed to endure. As a result, Tkai was slain after only five years. Shashtah's awakening powers of Prophecy led him to do something that almost never happens: He Bonded with a second Dragon, the last surviving Prophetess of the Bronze Dragons, Tphah. This time he underwent the Training and became part of a century that was led by his best friend, Dragonlord Kashon. In time, Shashtah became a Dragonlord in his own right, and, when the Dragonking Shaharadesh died, the Dragons chose Shashtah as their new monarch.

Dragonrider in Training

"Dragonrider in Training"
by
L.A. Malcor

Shashtah's reign has not been a peaceful one. He's already had his powers ripped from him once, although they have been recently restored. He's working to overturn many of the social prejudices of the Dumnonians, and he's overhauling the Dumnonian legal system. He's also trying to deal with a mass ressurrection of the dead that was engineered by his friend, the White Wolf. Oh, and then there's that War he's supposed to be fighting. The support of his Dragonlords and their riders is absolutely vital to him if he has any chance of leading his people into the future he sees for them in his Prophecy.

THE BASIC BASE CAMP

A Dragonlord's century is responsible for fighting whatever troops the Dark One sends against Dumnonia and her allies. The base camp for a century is a roving location that changes as the demands of war dictate, but the installation is usually somewhere within easy flying distance of the Border between Dumnonia and the Dark One's land, Cinnamar. The century serves on a "rotation" pattern with three rotations ("months") equalling one "tour." A tour begins with a rotation of guard duty in the King's Camp, a city of tents that defends the holiest site in Dumnonia: the Valley of Ancients, where the draconic Council of Ancients meets, where the Bronzes lay their eggs, and where Bonds are formed between the Bronzes and the Dumnonians. The second rotation of a tour is spent on the front line, defending the Border against attacks by the Dark One's forces. This rotation is when everyone attached to a Dragonlord's base camp actually lives in the base camp. The last rotation of the tour is spent on leave, with the Dragonriders encouraged to travel outside Dumnonia's borders--to ease the strain on the food supply and to familiarize the Riders and Dragons with locations to which they may be sent in the future.

OTHER BASE CAMPS

There is currently only one authorized Main Base Camp on the Dragonlords timeline, Ryanon's century. Others will hopefully be added in the course of play, at which point the various clubs will be encouraged to interact freely. NPC base camps not attached to the chartered clubs are run by L.A. Malcor.

DRAGONLORDS OF DUMNONIA'S REGULATIONS

There are two sets of rules that must be followed. The first is the set of Basic Rules under which all Dragonlord clubs are granted their charters. The second is the set of Club Rules to which all members must adhere or their membership will be revoked. You are responsible for reading these rules prior to joining the clubs.

Laws are constantly evolving to suit the needs of the people living under them. The same applies to the rules in this Guide. If you think a rule is unfair or needs to be changed, contact the BOD. We just might agree with you <g>.

MAJOR PERSONAE

Krin and Jilian

Dragonlord Krin and Dragonrider Jilian

by

L.A. Malcor

Major personae are people in positions of power anywhere on the world of Centuria. (Currently play is not allowed off-world in this universe.)

You qualify for one of these personae "the old-fashioned way:" You earn it. And you have to keep earning it as long as you retain that position. This can add up to a lot of work, so if you can't meet your obligations, don't ask for the persona. Only one persona is allowed per player per club (You may have as many Non-Player characters as your BOD is willing to approve.). Selfishly complaining about this rule will be grounds for losing your membership. We're here to share a world, not hog it.

Requirements for Major Personae

Requirements are cumulative. "Service to the Camp" can range from editing to keeping lists to helping with any of the other tedious details that go into running the club. If you are uncertain about your requirements, ask your BOD. They'll figure it out for you <g>. Also, requirements are by rank, not race. So if you have a Dragon persona who is a Priestess, she owes the same requirements as an elven or Dumnonian Priestess.

The possible ranks are:

Captain*

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

AND

One (1) Unit report every even-numbered issue of the 'zine.

Caravaneer*

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

AND

One (1) Caravan report every even-numbered issue of the 'zine.

Chief Camp Aide

One (1) story per year**

AND

One (1) Base Camp report--non-Rider/Dragon personnel--every even-numbered issue of the 'zine.

Chief Supply Officer of a Base Camp

One (1) story per year**

Help Chief Camp Aide with report. No report will be published without going by the Chief Camp Aide.

Deacon

One (1) story per year**

OR

One (1) poem per year

OR

One (1) piece of artwork per year

Dragonless Warrior (with Warband)*

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

AND

One (1) Warband report every even-numbered issue of the 'zine.

Dragonlord of Dumnonia

(Positions Filled for Ryanon's Base Camp; Two Positions available for Rainier's Base Camp)

Three (3) stories per year

AND

One (1) base camp report (Dragons and Riders) per even-numbered issue of the 'zine

AND

Perform Service to the Camp

Dragonrider

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

Dragonteacher of a Base Camp***

One (1) story per year

AND

Help Dragonlord with base camp report.

Exercise Master of a Base Camp***

One (1) story per year

AND

Help Dragonlord with base camp report.

Guildmaster of a Local Region*

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

AND

One (1) Guild report every even-numbered issue of the 'zine.

Head Priest/Priestess of a Local Temple*

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

AND

One (1) Temple report every even-numbered issue of the 'zine.

Journeyman Guilder

One (1) story per year**

OR

One (1) poem per year

OR

One (1) piece of artwork per year

King's Camp Rider

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

Kyondoca

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

Lesser Noble (Landowner)

One (1) story per year**

AND

Help Major Noble with report.

Mage

One (1) story per year**

OR

One (1) poem per year

OR

One (1) piece of artwork per year

Major Noble (Landowner)

Two (2) stories per year**

One (1) Castle report every even-numbered issue of the 'zine.

Master Guilder

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

Priest/Priestess

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

Raider/Soldier

One (1) story per year**

OR

One (1) poem per year

OR

One (1) piece of artwork per year

Robber

One (1) story per year**

OR

One (1) poem per year

OR

One (1) piece of artwork per year

Steward

One (1) story per year**

Help Major Noble or Guildmaster with reports. No report will be published without going by the Major Noble or Guildmaster.

Thief/Spy

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

Tribal Chieftan (Rashtarian)

Two (2) stories per year**

One (1) Tribe report every even-numbered issue of the 'zine.

Warrior/Knight

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

Watermaster of a Base Camp

One (1) story per year**

Wizard

Two (2) stories per year**

OR

One (1) story and one (1) poem per year

OR

One (1) story and one (1) piece of artwork per year

Personae may live anywhere on Centuria, but their sheets must be attached to one of the approved base camps. Each player is only allowed one persona. All characters must be Non-Player Characters (NPCs).

Notes on Requirements

*Think of the top-level ranks as earning an advanced college degree. That means no one with these ranks may be under thirty (30) years of age.

**A "year" is defined as "one Terran year." More than one story in the same issue of the fanzine can count toward your requirements.

***Exercise Masters are usually older, experienced riders. They are often called upon to take command of a century if a Dragonlord is incapacitated.

For an ASCII copy of the Submission Guidelines for the fanzine, e-mail Lady Zara at amberfocus@hotmail.com.

Check on the roster for a specific location to see whether or not the rank you want is filled. Rosters are available on the pages of the Centuria Gazetteer.

Additional Definitions

"Report" A roster of people attached to your position (for instance, a Dragonlord would give a list of Bonded Pairs, a Major Noblewoman of the people under her protection, and a Local Guildmaster of people in the Guild), and a couple of paragraphs detailing additions, deaths, and major events in the lives of the personae since the last publication of the report. You will find samples of these reports in your Persona Pak under the kit for your specific character type:

Reports are required from major personae for publication in even numbered issues of the fanzines. Reports are appreciated from NPCs for publication in odd numbered issues of the fanzines.

"Story" A tale that features your persona. You may write it alone or with a co-author(s). Short scenes or brief mentions don't count. Your persona needs to be the main character (or one of the main characters, if your story has a co-author or co-authors). Once per year a poem of 500 words or more in length or one "artwork" piece per persona may be substituted for a story. Ten poems in one year will still only count as one story for any given persona. The same is true for artwork. Artwork may be computer artwork or a black-and-white image that is scanned in. Scan images yourself, if you can. Otherwise, message the editors (Legend@malcor.com and healermoon@gmail.com), and they'll see what they can do. Query the BOD if you wish to submit an article in place of a story.

MINOR PERSONAE

Of course, you don't have to create a character who is a Major Persona. An acolyte/initiate or apprentice or barber or simple fighter might be much more interesting to play, and you won't have the pressure of deadlines for your stories! Some suggestions for Minor Personae are offered in your Persona Pak, but if you need some more ideas contact Personae Coordinator Dragonlord Krin (Legend@malcor.com).

THE NEXT STEP . . .

So did we grab your attention? Ready to join us dragon-happy folks? If you want to give Dragonlords of Dumnonia a try, contact Dragonlord Krin(Legend@malcor.com) and ask for the Persona Pak. Or if you are too busy to create your own character, check out the characters who are available for adoption!

CONTACTS

If you have any questions about any aspect of Dragonlords of Dumnonia, please contact the appropriate Board Member (or the indicated support person) listed below. The BODs of the Dragonlords of Dumnonia are:

Ryanon's Base Camp:

Materials You May Request:

IF YOU HAVE ANY QUESTIONS, COMMENTS OR PROBLEMS, CONTACT DRAGONLORD KRIN AT Legend@malcor.com.


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